QA Tester

Wish is looking for a talented, communicative, focused QA tester to help us deliver a brilliant, polished final version of our current game.

We’re looking for someone who: enjoys being part of the team; likes to get under the skin of the software to understand how it fits together; and is able to communicate bugs in a clear and concise way.

The Wish team is building something extremely special – it is a major release for our publishing partner. If you’re successful in winning this job, we can pretty much guarantee the game will be a major credit on your CV.

The game poses some unique and interesting challenges from a development perspective, and so the role would suit a QA person looking to test their abilities, knowledge and experience in exciting new ways.

Our ideal candidate has at least a couple of years’ experience under their belt, has shipped a game or three, is passionate about games, and is experienced across a range of different platforms and operating systems.

If you’re great at:

  • Working at the heart of a team, talking to people, helping express problems and find fixes for them
  • Building and maintaining a bug database and bug creation/ tracking/ resolution
  • Creating comprehensive test plans that will catch the complexities of the game
  • Helping programmers, artists and designers track down issues
  • Having an opinion about what would improve a game, and communicating that clearly
  • Using your laser-focused brain skills to pinpoint issues in the game

…then we would love to hear from you!

Wish has a tight, fun, hard-working culture. This is a great place to work. If you’re interested in hearing more, please drop us a line via jobs [at] wishstudios [dot] co [uk]

This is a one-year contract position, working five days a week at our studio in central Brighton.

Christmas in Our New Home

The Wish team enjoyed some Christmas cheer at its new office last week, starting off with some relatively gentle Perudo-playing in our new home before proceeding to some much less gentle cocktail consumption at Brighton’s Koba. Now, we have a well-earned break coming up – all the best for the New Year from everyone here at Wish!

Wish Summer Outing 2014

Group-photo-Summer-2014The Wish team headed to sunny Firle, about 20 minutes from Brighton, for a team outing yesterday. An afternoon of clay pigeon shooting, board game playing, drinking, eating and being silly in front of the camera thus ensued.

Dave, Dan and Tom put in sterling – and terrifyingly accurate – performances with the shotguns. Cards Against Humanity, Perudo and Banagrams drew out everyone’s competitive edge. And black Sambuca meant that we nearly didn’t make it as far as dinner. Fun!

SingOn for PlayStation3 out today!

The ‘third generation karaoke experience’ that Wish has built for Finland-based SingOn is out today on the PlayStation®Store. Check out the Tweet below from the official PlayStation Europe Blog for a link to download it from the Store.

One of the first reviews of SingOn for PS3 scores it as an eight-out-of-ten, saying that it is ‘a lot of fun’. Naturally we agree!

Wish-Developed SingOn Announced for PlayStation3


Wish Studios is incredibly pleased to announce its role in helping build SingOn for PlayStation3. SingOn is a brand-new karaoke experience, with hundreds of songs to enjoy, sparkling visuals, and a really friendly business model. The team at SingOn approached Wish in summer 2013 with a visual concept for a new way to play karaoke at home. We’ve been hard at work since then, bringing that dream to life. You can read and see more about the game here.

Caspar Invited to Judge BAFTA Games Awards 2014


Wish’s CEO, Caspar Field, was invited to be a judge for the 2014 BAFTA Games Awards. The BAFTAs are the UK game industry’s premiere awards ceremony, and Caspar was honoured to be able to take part in the judging process. Plus, he now gets to join BAFTA, which is – let’s face it – rather fabulous, darling!

An Independent Perspective in the Guardian


Caspar is featured in today’s Guardian Newspaper, taking part in a group interview with other independent developers, discussing the new generation of consoles.

He uses the phrase ‘crazy ambiguity’ at one point, if that’s enough to tempt you in!

You can click here to read the full article. Enjoy!

Wish gets inKubated at Kingston University

inkubator-logoFollowing on from giving their talk on Creativity & Prototyping at the 2013 Develop Conference, Tom and Caspar have been invited to present their ideas to the students at Kingston University’s inKubator game development programme. They’ll be wearing their wisest faces while also trying – and undoubtably failing – to be down with the kids.

Wish talks Creativity at Develop 2013


Tom and Caspar will be at the 2013 Develop Conference in Brighton, presenting a talk on Creativity and Prototyping. These are topics rather dear to the Wish team’s hearts; we pride ourselves on running an inclusive, open-minded development process. And having fun doing it.

Wish Studios Hires Paul Abbott as Art Director

Wish-Studios-Paul-Abbott-webWe’re pleased to announce that the rather talented Mister Paul Abbott has joined the Wish family as Art Director.

Paul is previously of Creative Assembly, where he oversaw environment art production for a major title. Prior to that he did a stint at Relentless Software, where he worked on the Buzz! franchise and then played a key role on the new concepts team. We’re over the moon that he’s joined the team, and look forward to sharing some of his work with you in future.

To download the full press release about Paul joining the team, please click here. To read Develop Online’s coverage, please click here.