QA Tester

Wish is looking for a talented, communicative, focused QA Tester to work with our QA Lead and help the team deliver our games to the highest standard.

We’re looking for someone who: enjoys being part of the team; likes to get under the skin of the software to understand how it fits together; and is able to communicate bugs in a clear and concise way.

The Wish team is building a couple of rather special games. If you’re successful in winning this job, we’d like to think that the titles will be major credits on your CV.

Our ideal candidate has at least a couple of years’ experience under their belt, has shipped a game or three, is passionate about games, and is experienced across a range of different platforms and operating systems.

If you’re great at:

  • Working at the heart of a team, talking to people, helping express problems and find fixes for them
  • Identifying issues, and writing up concise, clear bug reports
  • Helping create and implement comprehensive test plans that will catch the complexities of the game
  • Helping programmers, artists and designers track down bugs
  • Having an opinion about what would improve a game, and communicating that clearly
  • Using your laser-focused brain skills to pinpoint issues in the game

…then we would love to hear from you!

Wish has a tight, fun, hard-working culture. This is a great place to work if you like doing great work. If you’re interested in hearing more, please drop a CV and covering letter to jobs [at] wishstudios [dot] co [uk]

This is a one-year fixed term position, working five days a week at our studio in central Brighton.

Meeting Room Upgrade

IMG_0366After many moons of discussion, prevarication, flip-flopping and, yes, outright arguing, we finally managed to agree on what to do with our second Meeting Room-cum-Brainstorming Zone of Magic and Love.

Two Chesterfields, several floor cushions, one rather rare replica Time Bandits map, an antique coffee table later, and an Afghan rug… And we think we’ve nailed it. Versus one of the mooted alternatives – a Bored Room (GEDDIT!?) table – it’s definitely been the right way to go. Just out of shot are our two huge whiteboards that are used for, y’know, recording the output of our collective thinkings. Now… Back to work!

Experienced Programmer

We have a vacancy for an experienced Programmer, to work at our central Brighton office. We want to find the right person, so whatever your level of seniority please drop us a line if you think you fit the bill.

We’re looking for someone like this:

  • You have spent years shipping great games on console, PC or high-end mobile
  • You have an excellent technical understanding of C++ and/or C#
  • You have experience using Unity3D
  • You have a degree in Computer Science or similar, or substantial professional programming experience
  • You’ve great English language communication skills and can convey complex technical information to the team in ways that they can understand and work with
  • You’re happy, passionate, creative, professional and love working in a team alongside other disciplines to make great games happen
  • You enjoy working hard to meet deadlines, producing great quality, well structured, well documented and robust code
  • You have experience of working within the constraints of platform-holder requirements

Other specialisations or experience that we always need more of include: shader programming, technical programming, gameplay systems programming, and audio programming.

Please drop an email with your CV and any other reference material to jobs[at]wishstudios[dot]co[dot]uk

User Interface Designer

Wish is looking for a User Interface (UI) Designer who combines fine layout skills with the ability to craft a smooth, intuitive interface system. Working in-house at our central Brighton office, the successful applicant will play a key role in the conception and delivery of a superb user experience (UX) for our next game. As such, we expect only individuals with strong prior experience in a similar position within a creative industry to apply.

We develop videogames of the highest quality in our field, and we expect our team members to strive for the very best in all that they do. Wish is a team-focused, creative studio, where we encourage open discussion and cross-discipline collaboration.

The role involves:

  • Designing UI and menus for games, across multiple platforms
  • Taking responsibility for the interface functionality and design of our products
  • Crafting a compelling user experience for the game’s UI, focusing on simplicity of use and ease of comprehension
  • Working in close collaboration with the Design and Art teams on the UI design, UX and overall flow
  • Testing, fixing and improving the UI on a regular basis

The ideal candidate will have:

  • At least three years’ experience working in UI design for games or apps
  • Strong UI and user experience design skills
  • Solid ability in Adobe Photoshop, Illustrator, and/ or any other relevant layout applications
  • Experience with Unity as a development platform
  • Outstanding creativity and a strong commitment to whatever project they are engaged in making
  • Excellent communication skills

This role is offered as a one-year fixed-term contract, with a range of related benefits. We are also happy to consider those who prefer to work on a freelance basis.

Please send an email with your CV, examples of your work, and any other reference material to jobs[at]wishstudios[dot]co[dot]uk

Four Years Old Today

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Yep, time flies when you’re making fun. Four years already! The team gathered together to celebrate the moment with some lovely Choccywoccydodah cakes washed down with a nice bit of bubbly. And no, it didn’t last long…

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A Few Snaps from the GamesIndustry Party

We co-hosted the GamesIndustry.biz Summer Party again this year, and had a marvellous time. Thanks to the crew at GI.biz for arranging a great shindig. Here are a few embarrassing snaps of the Wish Massive that the GI.biz photographer collected on the night. You can find the full collection over on Facebook.

Summer Party Incoming

11741031_895444657216725_6879211539653408146_oIt’s that time of year again… Already!

For the third year running, Wish will be co-hosting the GamesIndustry.biz Summer Party that takes place alongside the Develop Conference here in Brighton. The GI.biz Party is a chance to get together with industry friends and colleagues and discuss key developments in the game industry, and/ or get so drunk the wheels fall off.

The Wish posse will be at the Party in full-effect, firing on all cylinders, maxin’ and relaxin’, making gravy, rubbing along, and generally having a good time. If you’re game for the business of the games business, then hopefully we’ll see you there.

Wishmas Party 2015

We celebrated Christmas in fine style this year, with a party at the Caribou Rooms in Hove. And, er, some bright spark had the dubiously brilliant idea of renting a photo booth and putting it near to the free bar. Marvellous things naturally ensued. Here are a few highlights we’d like to share with you: enjoy!

Merry Christmas to everyone out there – have a great holiday and a fantastic new year. All the best for life, work and love in 2016.

Brainstorming New Ideas at Wish

Teamwork, across disciplines, is a foundation stone of the way we work at Wish. And so when it’s time to come up with new ideas, we’re huge believers in bringing the team together to have fun, noodle some ideas, eat too much sugar, and get ourselves in a lovely open state in order to Invent New Fun.

We recently had a great afternoon of brainstorming as a team, and we thought it’d be cool to share a couple of images of the process in action. But we’re not going to show you the (fabulous) results, ‘cos they’re, you know, secret and stuff.

Brainstorm-2 Brainstorm-1

Slightly Wonky at the GI.biz Party

As predicted, the drinks, conversation, fun and terrible dancing were free-flowing at the GamesIndustry.biz party that Wish co-sponsored this month. Here are a few of the official snaps that were taken; we’ll save you from the blurry horror of some of the unofficial ones…

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